Sony to start Home virtual world for PlayStation 3

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Sony's eagerly anticipated the start of the virtual world, home to the PlayStation 3 on December 11. This service will be is still in beta testing, but will now be freely available to all 16 million-plus users of PS 3.


Home experience, which reminds Linden Lab Second Life, it would attract all kinds of new users in the world together and combine PS 3 users of social networks, where they can talk, buy and play games together.

I was in a closed beta and played with the House, which has been tested by thousands of users months. I've created a virtual avatar, or animated character, using a very realistic 3-D character creation tool, which provided Sony.

About 18 months in the period of the House Sony big bets in the console battle with Nintendo and Microsoft. She layers the entire virtual world and social network at the beginning of the game for the PS 3. Among the free services: you can join a multiplayer game with friends just moving them around the house and the beginning of the game group.

Unlike Microsoft and Nintendo believes that gamers can talk to each other through a nice little characters, but they have not yet established full-scale virtual online space for these characters.

While the Home can be many things, Sony has decided to concentrate around the content of the game and the culture around them, said Jack Buser, director of the House in the U.S. game division. Price is free for the PS 3 owners. It is the flagship piece of PlayStation Network, which already has 15 million members of the PS 3 and PlayStation Portable fan base. Home will allow players to collect trophies decorate a virtual room, Enjoy the game, connected with bars, such as playing uncharted: Drake in Fortune, and Far Cry 2. More games are spaces. You can also create your own nightclub.

As I noted in my previous piece, the design is different from the domestic and the world of Second Life Warcraft. Unlike those fully constructed worlds, the House is not the world. This is more like a series of virtual spaces. If you want to visit your own apartment, where no one can visit without your permission, you have a teleport. If you want to go to the central square, you will teleport there. The same can be said of bowling or a bar with the game uncharted. You can decorate your house as you wish. If you want to listen to music, you can get to the machine.

If you arrive at the bar, and it was too crowded by people, not a problem. Sony will create a new, "for example" in the room. This trick borrowed from other worlds, which are popular destinations. Sony creates a new version of a bar and allows all people overflow. He does this until the bar is enough for everyone. The only problem is that the friends who get stuck in one version of a bar may not be able to talk to your avatar in a different version of a bar.

You communicate with other avatars, moving close to them and write a word. This is not so easy to do it with a game controller. But you can connect the Universal Serial Bus keyboard on the PS 3, and you can also use a Bluetooth is set to head to speak as well.

Bowling has a number of social games: bowling, of course, arcade machines and pool. Pool game even accurate physics. Arcade machines mainly emulators of old favorites. When you click on a machine to play the game, the game itself fills the entire screen.

In theater, you can go to the hall and see that in the game. You can see that movie with your avatar in the social environment that makes comments about him that others in the theater you can see. This makes the movie-monitoring network of social experience. There profanity filter, and the Interior will be compatible with the PS 3's own parental controls.

Buser said that the house is constantly changing, some things disappear, if they become less popular, and new spaces appear as they are built. He said, Sony will listen carefully to community feedback, as it expands service. Sony, in partnership with Activision, Disney Eidos, Electronic Arts, Lucas Arts, THQ and Ubisoft, the development of virtual environment, and other content for games at home. Brands involved in the House include Ligne Roset, contemporary furniture designers, and diesel fuel, an international fashion design company. Sony sister division of Sony Pictures Home Entertainment and Paramount Pictures film also partners. They will provide the latest movies and trailers for fans to watch.

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